Biscuit Breakin
Credits:
CRUNCHY SLACKERS STUDIO:
Alex Kumpula (itch: Alex Kumpula) - Producer, Programmer
- Movement, Block Spawning, Block Physics & Interaction, Dialogue, Animation, Ghost Tutorial systems
Gabrielle Tian (itch: Gremlin Corp.) - Lead Designer, Lead Writer
- Story, Character portrait art
Brandon Hoynick (itch: hobranan) - Programmer
- Level design prototyping, Intro + End scenes’ animations, Scene transitions, Asset tuning (audio, art, writing), Dropping-block design and mechanics, UI Dropping-block previewer
Renaissa Rahmat Ullah (itch: renaissa) - Visual Lead
- Level art, Character art, Character Animations, Block art, UI art, Main Menu, Title Screen, Background art
Tony Shi (itch: shizihang20) - Audio Lead (SFX)
- Made and sourced SFX
- Assistant with music composition
Tianyu Li (itch: LeoTianyu ) - Audio (Music)
- Original Music (all)
Dave Goel (itch: spiderassassin) - Executive Producer
Assets used:
Bomb Fuse SFX by ScouseMouseJB
https://freesound.org/people/ScouseMouseJB/sounds/329045/
Cannon Shot SFX by ReadeOnly
https://freesound.org/people/ReadeOnly/sounds/186950/
Bubble Burst SFX (block drop noise) by florianreichelt
https://freesound.org/people/florianreichelt/sounds/683097/
UI Blip SFX and Footstep SFX by Ovani Sound
Slime Squelch SFX by rubberduck
https://opengameart.org/content/40-cc0-water-splash-slime-sfx
Explosion SFX by Lil Yoshi
https://samplefocus.com/samples/cartoon-fx-explotion?page=2
Grayscale Shader (for ghost tutorial) by thorknox
https://github.com/thorkdev/shader-tuts
Death Groan SFX (for Jawbreaker) by Badre-Eddine
https://opengameart.org/content/hurt-death-sound-effect-for-character
Simplified Platformer Pack (gate, lock, small door sprites) by Kenney Vleugels
https://opengameart.org/content/simplified-platformer-pack
Evil Laugh (for Jawbreaker) by Tobias Melgarejo
https://samplefocus.com/samples/evil-laugh-df8baf30-8238-4a0b-8634-064084ca9eeb
Status | Released |
Platforms | HTML5 |
Authors | Alex Kumpula, hobranan, renaissa, spiderassassin, 天馬子榆, shizihang20, Gremlin Corp. |
Genre | Platformer |
Made with | Unity |
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